Resource Pack Shader Support 1.10.2
We all know that the textures or nowadays it is resource packs are very important part of any minecraft gameplay. To enhance and make minecraft experience better we regularly spending hours to find a suitable resource pack. For people with stronger computers it takes a little bit less time because they know their pc will be able to handle most of packs but sometimes for owners of slower computers finding a good resource pack becomes a huge problem. If you’re the owner of slow pc Resource Pack Shader Support is not something you should look at as, most probably your pc wont be able to handle this load.
New texture packs continue to release day after day, with no end in sight. There is clearly an enormous number of resource pack available online for anyone and anywhere. But for the last one or two years “Shaders” system made a huge progress in bringing realism into minecraft. Resource Pack Shader Support is a few resource packs add-on which adds a support of shaders. The addons itself contains many useful features like parallax and bump mapping which greatly improves the whole gameplay by making it as realistic as possible.
- Bump Mapping is a special technique for simulating bumps and wrinkles on the surface of an object.
- POM (Parallax Occlusion Mapping) is a very unique feature which adds depth into your blocks.
- PBR (Physically Based Rendering) is an approach for materials and rendering that creates more accurate reflections than Specular Mapping.
Currently supported packs:
- S&K Photo Realism Resource Pack
- Cyberghostde’s HD Texture Pack
- R3D Craft Smooth Realism Resource Pack
Important: Installation instructions
- Download and install Optifine, then turn OFF Connected Textures and Alternate Blocks.
- Download and install Continuum Shader:
- Download the original resource pack and then both BM-POM and PBR version (same texture size).
- Install them in Minecraft in this order:
- To change your POM_Depth (only with Continuum Non-PBR), in Minecraft go to Options>Video Settings>Shaders>Shader Options>POMnSPEC. You can lower this value if you find the POM depth to high.
- Do not forget to change your resources pack resolution in the shaders settings and turn on POM or parallax to get depth in blocks.
S&K Photo Realism
If you use Continuum 1.2.1 Non-PBR put POM_Depth to 3,5 (more informations in instructions). POM is a bit flat with 256x/128x/64x.
- S&K Photo Realism 512x BM-POM
- S&K Photo Realism 512x PBRv2
- S&K Photo Realism 256x BM-POM
- S&K Photo Realism 256x PBRv2
- S&K Photo Realism 128x BM-POM
- S&K Photo Realism 128x PBRv2
- S&K Photo Realism 64x BM-POM
- S&K Photo Realism 64x PBRv2
Cyberghostde’s HD Texture Pack
If you use Continuum 1.2.1 Non-PBR put POM_Depth to 1 (more informations in instructions).
- CGO Texture Pack 256x BM-POM
- CGO Texture Pack 256x PBR
- CGO Texture Pack 128x BM-POM
- CGO Texture Pack 128x PBR
- CGO Texture Pack 64x BM-POM
- CGO Texture Pack 64x PBR
R3D Craft Smooth Realism
If you use Continuum 1.2.1 Non-PBR put POM_Depth to 2,5 (more informations in instructions). I am sorry for the look of some blocks (512x version) when POM is on with Continuum PBR. This shaderpack do not let you change the POM depth and this depth changes with the texture resolution (256x/128x/64x look better).